Unlocking Objects
Unlocking an object effectively reverts it to the state it had before you checked it out. If you are using a source control system, this also undoes the checkout for source control. This is typically most useful when you have made changes, and then you decide you do not want to keep them.
You can unlock only objects that you have previously checked out. You cannot unlock objects that others have checked out, nor can they unlock yours.
You can unlock these objects:
- Forms, with or without their associated templates and/or global objects.
- Global objects, regardless of whether they are associated with forms.
During an unlocking operation, Form Control performs these tasks:
- Verifies that any objects you are trying to check in were checked out to you
- Unlocks the objects in both
the master and run-time environments
That is, the LockBy column contained in the form and templates databases is set to an empty string, indicating that no one has the item checked out.